Breath Deep

GGJ 2025 | < 48 hours | Jammer's Choice Award

Breathe Deep is a 1v1 strategy survival game where precision, adaptability, and cunning determine the victor. You and your opponent are rival pirates of a sunken ship, racing to collect bubbles for oxygen while battling each other in the depths. But beware—danger lurks in every corner of the deep sea, and only the craftiest pirate will survive.

Team
  • 2 Programmers
  • 1 Sound Designer
  • 2 Artists
  • 1 Producer
My Role

Gameplay Systems Programmer

Timeline

24 Jan - 26 Jan 2025 (48 hours)

Stack
  • Unity · ScriptableObjects · Global Game Jam

Trailer

Contributions

Systems Architecture

  • Designed event-driven architecture with ScriptableObjects
  • Implemented win/lose/replay logic

Core Gameplay

  • Raycast-based collision detection
  • Randomized portal teleportation
  • Countdown timer
  • Collectible spawn and identification systems with player-specific effects
  • Dynamic pitfall activation

Polish & Feedback

  • Integrated event-triggered animation transitions